Thursday, February 21, 2013

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''Can you imagine what I would do if I could do all I can?''

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To say ''We are a group of like-minded individuals'' doesn't really do us justice.

We're really more like a family of folks with some common interests.

We're warm, friendly, and always have an extra place at the dinner table for a new addition to the family.

We feel that everyone should have an equal voice and be as involved as they would like to be.

We don't have requirements or make demands of our members like most cabals do.

We just create opportunities for people to seize and to open up more future opportunities.

We run the gamut of activities from running missions (solo and group), farming signets, runs on dungeons (We even have 30+ members running nightmares).

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What we are looking for are more like-minded people to join our growing family. We are fun loving, friendly, rowdy, and sometimes even a bit cheeky with our tongue-n-cheek humor.

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We are currently working on building a stronger and larger community, so we encourage all Dragons to look for us, but especially all of you EU folks out there, looking for a good casual cabal with some hardcore players :)

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cheap atlantica gold Originally posted by FrodoFraginsIt's weird how they can go so long without eve

Originally posted by nariusseldon
Originally posted by FrodoFragins
It's weird how they can go so long without even a peep on progress. Is the current QoL team only working on Alganon or does Smart use them for his other projects? It's the strangest way to develop games.

wow .. this game is not totally dead yet?

Just mostly dead. If it was all dead, all you could do would be to go through its pockets. ^^ Its a shame really, as it wasn',cheap atlantica gold;t really a bad game, all things considered. I played to level cap, but there wasn't much to do after that.

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MMORPG.com has partnered with the folks at Gazillion Entertainment to give away 10 beta keys to the closed beta for the upcoming superheroic free-to-play MMO, .

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Bohemia Interactive has posted a new (and short) developer blog on the DayZ site. Packed away within the blog are several awesome screenshots showing off interiors the team has been working on lately. They are clearly labeled "works in progress" but look pretty dang good already!

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Check them all out on the Tumblr site.

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Thursday, February 7, 2013

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After almost 100,000 votes, these are the games that were elected the best of 2012 in each of their respective categories. It's important to note that no game here offered in-game items, or any other sort of unfair advantage in return for their players' votes. Every game did indeed ask their players to go vote for them however, which is always encouraged. As in any election, without campaigning you can't expect to win. Congrats to all the winners, and this just goes to show what a devoted company with loyal fans and a solid campaign can do when they pull together.

Without anymore commentary, here are the 2012 MMORPG.com Player's Choice Winners.If you'd like to check the final tallies on the votes, you can view the now closed polls .


GAME OF THE YEAR:

With 27.8% of the vote (0.5% more than Guild Wars 2), KingsIsle (home of some of the devs that brought us Shadowbane) proved that a family friendly MMO can have a legion of loyal fans behind a deceptively deep and engaging strategy MMORPG. Congrats to P101 for this fantastic upset.

Runner Up:


MOST ANTICIPATED:

The Most Anticipated category was not so close as GotY. Elder Scrolls Online dominated the competition with 29.2% of the vote, and Star Citizen coming in a distant 2nd with 12.7%. Congrats to Zenimax Online Studios. Now you'd better not let us down when the game launches at the end of 2013!

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MOST INNOVATIVE:

In another very close race,d3 gold for sale, ArenaNet's Guild Wars 2 eeked our Pirate101 to take home the Most Innovative title this year. With its shunning of standard MMO conventions, ArenaNet managed to build the most critically acclaimed MMORPG in years. Congrats, ANet and NCsoft!

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RISING STAR:

This year's Rising Star (could also be called "The Dark Horse Award") goes to Chris Roberts' incredibly ambitious space-sim MMO. Crowdfunded for over $7mln, and promising a feature-set that would make most hardcore gamers cry with joy if even half of them came to fruition, Star Citizen looks to be one of the PC gaming world's next big things.

Runner Up:


BEST HYBRID MMO:

With over 30% of the total votes, Riot Games' League of Legends is crowned this year's Best Hybrid MMO. And considering it's also the worlds most played game even over World of Warcraft, did you expect anything less? Congratulations to LoL and Riot for an absolutely monumental 2012.

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Blizzard has announced that the latest update to World of Warcraft has arrived. v5.1 "Landfall" brings many significant features into the game including new daily quests, two new reputations, the Brawler's Guild, item upgrades and more. Blizzard has published the official patch notes on the WoW site for further information,buy dofus kamas online.

Legendary Quest

Wrathion has taken a keen interest in the events along the coast of the Krasarang Wilds. Those that have aided the Black Prince in the past will now have new quests to complete as they advance Wrathion’s agenda for Pandaria and their own progress toward Legendary power.

Read the full patch notes on the site.

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Wurm Online has been a long time in the making so it will come as no surprise that we're working our way through the most current 'gold' build of the game building up to our final review in a few weeks. See what we've got to say about our earliest steps in Wurm Online then join the conversation in the comments.

Lining up for the side of sand castles and dreams is Wurm Online. A fully transmutable, build-athon, with skills, thrills, and wild crocodiles that will give you many a "heavy bruise". Since 2003 this MMORPG has been in development, entering beta in 2006, and finally maturing into a fully fledged example of what one can achieve with Java, a few ideas, and a shovel.

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Today marks the final installment of our Rift: Storm Legion review in progress. Next week, we'll give our final and official review to our readers but, in the meantime, this week, we check out the new souls added when the expansion went live. Read on and then let us know what you think in the comments.

I did not experience any rough spots over the past week that I have not previously addressed. With the holiday now behind us it appears Trion is back in business. Since our last Review in Progress they have released another hot fix stomping out more bugs, solving the great rested experience heist, and fixing broken quest lines,buy Lindens.

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Monday, February 4, 2013

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Originally posted by Nephaerius
Originally posted by Caldrin

haha i predict this review to be a very very high score.. I would use the term fanboy but i dont like it.. either way the guy loved GW2 before he even played it.. thats not how to go into a review..

He didnt mention how boring the Heart missions are.. collecting or killing tons of things over and over and over. He didnt mention the fact you can skip them if you like.

Also he didnt go into detail about how the so called Dynamic events in the starter areas all happen in in the same location just at random times and a lot of them are just as boring as the heart quests.

Still its the first part of the review so hopefully he will cover these later on..

Im not bashnig GW2 here by the way im just saying it how it is.. tho im sure some people will think im bashing fair enough.

While I agree with some of your points. High score =/ fanboy. Just because you don't like a game doesn't mean it's bad. It's personal taste. I don't like Rift, a lot of other people do, I could point out all the reasons why I don't like Rift, that still doesn't make it a categorically bad game. It only means that it doesn't suit my taste.

I don't really care for any Battlefield game or many other widely acknowledged good games. Does that mean that everyone else is wrong and they're bad games,Maple Story mesos? Eh, they're probably all just fanboys right?

Come on you cant honestly say the heart quests are fun? The only reason people in my guild are running them is so they can get rewards for finishing each zone. Tho you are right we all do liek different things :)

It just sounded like he already loved the game before playing it and I for one dont want a reviewer to be like that with a game. MMORPG should have said to its reviewers ages ago right GW2 is out in a few years whos gonna do the review? Who ever it was should then have stayed away from getting too involved with GW2 until it was released :)

Anyway ill hold of until the full review is done :)

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Originally posted by Toferio
Originally posted by deathshroud

how is wanting a 3d version of uo a bad thing? uo was one of the great mmos and without it its doubtful mmos would have even become popular. UO EQ WOW EVE there the main ones right there.

I did not say it is a bad thing, did I? I did however say that I believe his wish for a 3D UO heavily impacted his review, resulting in a bit biased outcome.

Originally posted by deathshroud

Also those quests you speak for were planned from the start they are i beleive even mentioned in the powerpoint presentation. Still though they work very differently to quests you find in a typicl mmo mainly because you are told about them but have no actual quest to do. you can bring the items to that particular vendor or to any vendor. The tasks are for new players to find inofrmation ingame on how to make money that is all. Later they hope to bring tasks that are for veterans which involve alot more but of course we need to wiat and see.

I see no difference. A quest is a quest, with or without an entry in your quest log to help you keeping track of the objective. The concept and the result remains the same, even if you twist the mechanic around a bit. Then again, I am not against quests, I am just pointing out that the "make your own fun" doesn't hold in longer terms,rappelz gold, specially for new players.

Originally posted by deathshroud

Its a fair review dont listen to the haters simply visit the forums and read whats written on there it gives a better understanding of whats happening.

I think you know as well as I that MO forums are heavily moderated, resulting in majority of negative opinions about the game being deleted. There is no need to link me few posts which dodged the censor, I know what I am talking about.

Originally posted by oramio
Originally posted by Toferio

A player found EIGHT bugs in the new patch, and that in just 5 minutes of normal gameplay. That is inexcusable, specially after Henrik stated they made a strict control over shipped patches after their GaulKor fail.

I agree. If you can find those problems in 5 minutes of playing time, they shouldn't be released.

SV havn't even shipped the promised after launch DVDs to those who bought the boxes, and that is half a year after the games release.

What will you do with the patched game client DVD? The game is patched once a week, and by the time you get the DVD, there'll be at least 4 patches already out. Download the client if you are not connected to internet over telephone line.

It is not about "having use for", but about getting what I paid for, simple as that. And I do like having the game on DVD, so I dont need to re-download it if I need to re-install it, it's also a kind of collectors feeling since there is place for another DvD in the box.

OK for your expectation there. Will you be willing to receive a new DVD 3 months later when there'll be 3GB of new patches? I am not sure about the promises about an updated DVD, but let me point out what makes me uncomforable about your post. "...SV havn't even shipped the..." That statement is not a simple expectation statement, you are obviously not that unfamilier with the langueage there for sure.

Bad design decisions and poorly implemented features can be seen everywhere in this game, and you give it 6.9? What a joke.

And who is saying that the design decisions are bad? Who has declared you as an authority on game design and decisions? Decisions not suiting your expectations doesn't make them bad. You just don't play a game if you don't like it, you do not blame the studio behind the game for making bad decisions because you think your ideas are superior.

I simply judge it as a player, but I also have experince in game design. Introducing thievery the way it was back in beta was stupid, it lacked several needed protection mechanics, as it have in UO. Same goes for Ether world, back in beta they did not have any kind of lights showing priests locations, new players ran around for hour trying to find one. That is also bad design. Such stuff can be seen over and over, and then community have to come up with suggestions on how to patch up the design flaws. Newbie armor, newbie flag, and a lot of other stuff were developed and suggested by the community, that is why I think that SV takes a lot of bad design decisions.

Sure, it is just my "opinion" and I can't claim I am in absolute right.

There are lots of things that I can criticize about MO mechanics, thievery, magic system etc. Again the problem is the way you state the problems. Just read your sentence above, the game is not in a state you're claiming there. There are bads and goods about MO, if you want to talk about them, state the problems. Of course you can write whatever you like, but using strong words and adding "what a joke" kind of statements in the end just makes you appear like a hater, not an unbiased commenter or someone looking for informing people.

The Author should have continued with his Survival Guy impression series, since he is beiased enough to not be able to professionally review the game.

To me, a 7 is a solid playable game, not this pay to play beta. MMORPG gave Darkfall a 6, a game which got more content and less bugs then MO, so I really do call bias here.

Who's biased here, you or the author? It is obvious that you do not like the game and I respect that. Why aren't you respecting others ideas that may have liked the game in opposition to your superior ideas?

I respect his opinion, but also state mine that I think his review should be done in a more neutral way. I see nothing wrong with expressing my disagreement with the author.

I would be OK about that comment if you haven't said "The Author should have continued with his Survival Guy impression series, since he is beiased enough to not be able to professionally review the game.". Again these kind of statements makes you a hater, not an informer.

That someone prefers skillcap and FPV is a personal preference and should not affect score.

Is it not? You may thing that 3rd person view is essential for a MMORPG, and I do not. So what? Why should I accept you as an authority there?

A right score would be something of 5.5-5.9, considering the "potential", and I am being generous here.

If you want to give rating to games, apply for a job in MMORPG and start doing your job. Again that's your idea only, stop assuming yourself as an authority.

Welcome to the internet man, if you post something be ready for someone to disagree and voice his own opinion. I am not assuming anything, but just voice my own opinion. Are you trying to silent me simply because I disagree with the author? Are you trying to say that I either should agree with him or be quiet? I don't think that is how forums work..

Of course you can say whatever you want to say, you can disagree with me, with an author etc. The problem is the way you are personally attacking and trying to destroy everything comes on your way. Read your statement to find out the problem the way you write above. If you start saying that author should do this or that, than it is not a matter of agreeing or disagreeing with someone, it is about winning a discussion, by whatever means it requires.

And that is why they introduced "quests", eh? The sandbox tag is by no means an excuse for the lack of content.

Quest system is not a must for content. There are lots of things that can be added (and should be IMO) to MO for sure, but lacking quests are not an issue for a game like MO. It is for WoW kind of games.

While I do agree that quests are not a must for content, I do think that quests are a great tool to entertain the player who is bored of other features disregarding if a game is a sandbox or not.

OK to that, still the way you write things down, I find the attitude very interesting.

A good game will provide you with both. Not to mention that MO lacks any kind of sandbox tools. Could you mention to me three mechanics that don't have a clear use but can be adjusted to the situation and used in different means?

I will give you an example of a sandbox tool as I see it. Most basic one, to get the ideas across. A grappling hook. You can use it to climb walls, pull your enemy towards you, snare someone from running away, use it to reach new places, use it to transport something heavy up the walls. That is a sandbox tool, which can be used in many different ways, assisting players in creation of their own content.

Now, could you please name any tools like that in MO?

I agree that MO lacks lots of tools that can improve sandbox features in MO. That's one of the reasons MO is not getting 10 probably?

I dont think there is a sandbox there to begin with, it is a PvP game. Same goes for DF if I am to be honest, even thou they do improve it lately. Lack of sandbox tools is probably not the reason for a lower score, since even a PvP game with no sandbox tools can be a good game.

We can discuss what a sandbox is, what defines a sandbox experience etc. I also find lots of things missing about MO on that aspect also, and the way you explain thing on this part, no objection, I can object to this or that there, or add new ones even. No objection to how you write things down on that part of your post. I am just writing this so that you can get an idea what I am uncomfortable about posts like yours

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Now that I have your attention: despite the provocative title,cheap rs gold, I have no problem with modern games. When I’m not playing the , , I can often be found on a favourite Minecraft server or playing Armoured Core via Xbox Live. That being said, a world of text has several distinct advantages when compared to a graphical setting.

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No clue what s are? Think of them as s in text. Most of them cost nothing or next to it to play. Does a that requires no download sound like fun to you? Try something by , makers of the experiences around!

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theyre still making a decent earning on wow, so they still have time to polish the game

and perhaps they can get some new "inspiration" from competiton too in the process

i would be surprised , if titan didnt have a variant of swtors companion system

( i always felt, that companions was a variant of hunters pet/bridge officer system)

competition is much harder now,buy d3 gold,,every man and his dog is running an mmo these days

IMO , the battle will be between GW2 and titan for the big casual market

so many games,,so little time

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